Union Update: CDLC Teasers, Anno Union survey & Community Spotlight

Hey Anno Community,

Happy Friday! As you are getting ready to jump into the weekend, we thought of giving you one last recap on the latest news. On the menu today: a quick overview of the timeline for the upcoming CDLC after this week’s teaser, an update on the Anno Union Survey, and a Community Spotlight for dessert.

In terms of livestreams, we will take a short (summer-)break after having featured the first four Anno games in the recent months on our Twitch channel. We’ll likely resume our streams in late August or early September and keep you updated on this topic here.

A first teaser for the upcoming Cosmetic DLC

Some of you might have noticed this on Twitter and Facebook – last Tuesday, we shared a cheeky little sneak peek of the upcoming Cosmetic DLC:

 

A trail sign? A mysterious path leading to… the Lake District? Well, if you want to find out more about the new ornaments, keep your eyes on our social channels and the Anno Union: there’s one more teaser coming up next week, as well as a dedicated DevBlog on Wednesday 26 July, that will reveal the release date of the CDLC.

For the Game Update 18 Release Notes you’ll need to wait just a little bit longer, as we will have them ready for you in early August. Stay tuned for those!

In the meantime, we would like to know your guesses about the theme of the upcoming CDLC, so feel free to share them in the comments below. Let’s see who gets the closest to the correct one! 😉

Anno Union Survey

As you might remember, a couple of weeks ago we asked for your feedback about the Anno Union, your experience with the website and our communication over the last years in general. We have received so much valuable feedback from the survey you completed – and we would like to thank everyone who participated! Today, we would like to touch on a few topics that were highlighted a few times.

Forums – Well, not entirely surprising, but you made it pretty clear that you loved the forums and are missing a comparable platform right now, even if you’re using Discord and Reddit. As you know, Ubisoft is currently not planning to operate forums anymore, but we have taken note and will look into communication channels, old and new, as well as improvements to existing ones for the future and our next project.

Blogs (cadence/length) – From your answers, we learned that while the length of our (dev-)blogs seem to be just right for the majority of you, some would like to see more digestible blogs and would prefer to rather have more but shorter articles. We will keep this in mind for the future and see if certain topics can be split into different chapters, to give each article a stronger focus. In terms of cadence there will always be periods (like right now, for example) in which we won’t have too much to share with you and when news will be rarer, but we will do our best to give you a better overview and info on what’s coming in the immediate future. See the paragraph regarding the upcoming Cosmetic DLC.

Dark Mode – We were happy to read that the dark mode for the Anno Union is widely used, but we acknowledge that there are a some areas that could see some improvements. Thank you for pointing this out, we put those points on our list.

Q&As – We have always enjoyed doing Q&As with the Community, as it always was a great way for us to reply to your questions directly but also to connect with you all around the world. And clearly, you enjoyed them, too, since this topic was brought up several times in your answers to the survey. So, while we have to ask you for just a bit of patience: When the time comes, we will resume Q&As for our next project.

Community Spotlight

Now it’s time to focus on the creations of our beloved Community. We have seen quite a few outstanding screenshots lately, and we can safely say that your beauty building skills never cease to amaze us.

Speaking of beauty building, let’s start with this “beautiful” and maybe a bit abstract (???) creation by Aestris, shared on the Annoverse Discord. Three Christmas trees, and a panoramic wheel in the middle of a spiral made of canals and wheat fields. What’s the symbolic meaning behind all this? Is it a visual representation of the rule of the golden section? We have so many questions.

With summer heatwaves hitting quite hard in many parts of the world, we thought we could share a video by AnnoEffect, that feels quite… refreshing – but also looks great! After watching this video, we can confirm that Anno 1800 perfectly combines with scenic summer storms. We recommend watching this with earphones on, the sound of the rain feels so relaxing!

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If you’re new to beauty building and would like to give it a try, Taka has shared a super interesting and useful video on how to combine the game content and some of the most popular mods out there, in order to create the cities of your dreams. Enjoy!

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Finally, Laudica has shared this amazing creation on the Annoverse Discord. While still a work in progress, we were amazed by the creativity (combined with a lot of patience, too!) of this screenshot. We cannot wait to see the finished work! If you are curious to see how this evolves, do not forget to check the Annoverse for updates!

Union Update: Upcoming livestreams & community spotlight

Hey Anno Community,

Today’s Union Update will mainly focus on a selection of great community creations in the “Spotlight” but first we want to announce two upcoming Annoversary livestreams:

  • The first will be an Anno 1503 livestream on this Friday, June 2nd, starting at 5PM CEST.
  • And next week Friday (9th) we’ll be following it up with an Anno 1602 livestream.

Our 1701 stream will likely happen towards the end of the month – we’ll keep you updated!

Community Spotlight

Today we have a very diverse Community Spotlight for you with multiple different pieces of community creations.

Let’s start with screenshots of the latest Cosmetic DLC: The “Fiesta” Pack.

First we have Tom D. who turned into a big fan of the purple Jacaranda trees and promptly distributed them all over his growing settlement on Manola:

Following that, we want to share Ionovia’s night-time screenshots (one of which we also used as a banner for today’s post)– including celebratory fireworks:

We also really loved Johnnyvanderzwaag’s “Deer in the forest” artwork they shared on Reddit:

A very cool surprise was recently posted by Taubenangriff, who shared almost 10min of alpha gameplay footage from their “New Horizons” mod for Anno 1800:

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To change things up, we’re travelling to the moon with AnnoEffect’s picture of their moon crater settlement from Anno 2205:

Finally, to prove that you can have Anno-related fun even outside the game:

We received an email with a fantastic recreation of the palace from “Seat of Power” – in Lego! The two Anno fans spent multiple months of turning over 100,000 stones into a 80kg heavy palace complex – complete with statues, park elements and a fountain. We were thoroughly impressed!

Last but not least, we have a piece of Anno 1602 nostalgia: Moebius created a rock version of the track “In the Beginning” which you veterans will surely recognise immediately:

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DevBlog: The “Fiesta” Pack Cosmetic DLC

Hey Anno Community,

 

It’s May, the weather is getting sunnier and warmer: This should hopefully put both you and your citizens in the right mood for the upcoming Cosmetic DLC – the “Fiesta” Pack!

Now, we have already included a teaser at the end of our “Anno movies” videos, meaning that it’s no big surprise anymore that the “Fiesta” Pack is adding a bunch of new ornaments for the New World. Considering it’s the second most important region in Anno 1800, we have seen the comments asking for more ornaments and more ways to customize your cities there.

As the name suggests, the “Fiesta” Pack looks on the bright sides (literally) of life with ornaments that add even more colour and prepare your public places for festivities.

The “Fiesta” Pack Cosmetic DLC is now available! You can now add a bunch of festive ornaments to your cities by purchasing it on the Ubisoft Store, Steam Store, PlayStation store or Xbox store for the price of 4,99€ or your regional equivalent.

Let’s have a look at what you can expect:

Ornaments

On the ornament side, our focus was on spicing up your public spaces, like your market place or other plaza-type locations. For this matter, the pack contains bright and colourful festive banners and the purple Jacaranda tree. Combine this with the new groundplates and some vendors like the Fruit Stall or the Mate Stall.

It’s also about providing more space for the local culture and heritage, for example with the Mesoan Memorial or the Sunwell. Round things off with a few cacti and flower beds and your people will thank you – provided they don’t get too close to those cacti.

Skins

We did not only include ornaments in the “Fiesta” Pack, however, but also skins for two existing buildings:

The first is the Market Place itself, that now not only features a bright purple paint, but also more colour on its pillars as well as a rounder shape with an open market space in the middle

The second building profiting from a visual make-over is the Chapel. Following the rest of the Cosmetic DLC, the new Chapel skin comes with clean white paint job and multiple coloured spots on its façade and windows.

Of course, that’s not quite all the content of the Cosmetic DLC, and you have probably spotted several more ornaments on the screenshots above – and, we’ll have a list of all its content below.

The “Fiesta” Pack will release in 2 weeks, on May 23rd, for the usual price of 4,99€. We’re looking forward to seeing your reworked New World cities! How do you plan on implementing the new skins and ornaments?

List of full content

  • New model variation for the Chapel (with standard and plaza groundplate)
  • New model variation for the Market Place (with standard and plaza groundplate)
  • Public Bench (3 variants)
  • Organ Cactus
  • Rosy Pincushion
  • Fence Post Cactus
  • Traditional Path (groundplate)
  • Traditional Terracotta (groundplate)
  • Fountain of Inspiration
  • Sunwell
  • Jacaranda Tree (3 variants)
  • Palm Tree (3 variants)
  • Summer Pavillion
  • Mate Stall
  • Tropical Fruit Stall
  • Market Cart
  • Fried Corn Cart
  • Mesoan Memorial
  • Bright Banners (modular system)
  • Exotic Flower Bed (modular system)
  • Traditional Wall (modular system)
  • Brick Arch

Union Update: News, patch plans and a community spotlight

Hey Anno Community,

It’s mid-April, the Anno 1800 Console Edition has been already out for one month, Game Update 17 is released… let’s give you a short news recap and a fantastic Community Spotlight in today’s Union Update.

 

Firstly: What about those Cosmetic DLC we mentioned earlier in the year? – Excellent question. As communicated previously, we still have 3 Cosmetic DLC releasing this year (both on PC and console), each focusing on aspects that may have been a bit neglected so far, when it comes to beautification.

We’ll have news and first pictures about the upcoming one (to be released in May) in the coming weeks – stay tuned!

Console & PC: Patches

We’ve also seen some questions about a patch for both the Console Edition as well as the PC version.

Right now, we’re working on a patch for PlayStation 5 and Xbox Series X|S to tackle some of the reports you sent us over the last weeks, like issues with the diplomacy menu, some crashes and graphical glitches.

On PC, while Game Update 17 was the last major update, we are investigating reports you sent us after the recent release to iron out problems like the always-visible version number or that some stamps are getting created with special characters which subsequently corrupts their file. We are planning to still address these, as well as any high-priority issues, with a patch.

We’ve also received some reports on desyncs on PC. As a workaround for the time being, please make sure that each players of your multiplayer match has started the game once after Game Update 17 and either changed some settings (graphics, audio, …) or loaded and saved the game. If you afterwards regularly close the game, the chance for desyncs should be significantly lower. Please also make sure that all participants either use exactly the same mods or have all mods deactivated before playing.

Keep an eye on the Anno Union and our social channels for news on the upcoming patches!

Annoverse Quiz Event

Finally, the team of the “Annoverse” Discord is soon holding an Annoversary event on their server, with quizes to all Anno titles – and you can win prizes if you can prove your knowledge! Head over the their Discord server and read more in the news and dedicated giveaway channels. It all starts on Monday, April 17th!

Modloader (PC)

Let’s also not forget about our “happy little accident” last week, when we released the integrated modloader for Anno 1800 on PC. This means, the game will now automatically recognise mods in your mod folder and load them for you. This means you won’t need the other one anymore – please delete the files and then verify your game files to prevent any conflicts.

We want both credit and thank meow/xforce (GitHub link), who created the original modloader you have been using for the last years – and whose code formed part of the basis of what we now added to the game. Your work has been an immense factor in enabling the modding community for our game as it is right now, thank you!

 

We take this opportunity to remind you that mods might cause issues with the game (bugs, glitches, potential blockers), especially when they haven’t been updated in a while. Therefore, please check for potential incompatibilities or ask around on the Modding Discord Server.

Community Spotlight

As you might already know, with the Annoversary Update we added the Stamp Feature to Anno 1800 (PC). In case you missed it, you can check out this blog  to better understand how it works. If you created your own stamps already, don’t forget to share them with the rest of the Community! For example, the Annoverse Discord server has created a dedicated channel where anyone can share their Stamps.

The Anno Community is very dedicated, as we already know for a long time, and reallymilo has created a portal where you can share your Anno Stamps with the rest of the community: https://annostamps.com/

Speaking of Annoversary Update, we’ve seen some of you have been celebrating with fireworks and and lovely decorations in your cities. We hope you keep the celebrations going for a while and keep sharing those screenshots with us!

Let’s start with Qurphi, who shared on Reddit this lovely composition for the celebration. Why a 4 in the middle, you might ask? Well, Anno 1800 turns 4 this Sunday!

Mithaldriel has shared quite a few screenshots on the Annoverse Discord to show off the ongoing celebrations. We chose the one portraying the lovely skyline by night, with the Annoversary fireworks brightening the night sky. What a view!

Would you like to see more Annoversary fireworks? MaxiMALER effekt shared this screenshot on Steam, with a stunning view of the Research Institute and the Iron Tower, while fireworks burst with colours in the starry night. Bravo!

That’s it for this week, dear Annholics. We wish you a great weekend!

Union Update: It’s Annoversary Update release day!

Hey Anno Community,

It’s release day: the Annoversary Update is now available on PC! If you missed the Release Notes for Game Update 17 or simply would like to brush up the (very long) list of bug fixes and quality-of-life improvements that come with today’s update, then feel free to check our dedicated blog.

At the end of last year we shared our plans for 2023. Today, we would like to take the opportunity to remind you all that the Annoversary Update will be the last update for Anno 1800. Of course, we still have three Cosmetic DLC releases this year (more news on those later this month)- but no major update is planned besides necessary bug fixes if needed.

We can tell you that it’s a strange feeling for us, too, speaking of “the last update” after having worked on Anno 1800 for such a long time.

Even more important for us therefore was this Annoversary Update, to leave our “baby” in state we can be happy with. So, no reason to be sad, since the update includes a bunch of great improvements. And in today’s blog, we would like to give you an overview on the Stamp Feature and the Creative Mode – the two brand new additions to Anno 1800 on PC.

The Stamp Feature

The Stamp Feature enables you to save layouts and use them again later or even in a different savegame. You can even share the Stamp files with other players!

How to create a Stamp

Like with the copy tool, you select a number of buildings, streets, ornaments etc. that are then saved as a “stamp” in a separate menu.

You can rename each stamp and select an icon (from any of the buildings included in the stamp, or one of the default ones). To do this, right click on the Stamp to open the edit window.

You can also rename each folder, just click on it and edit the name. Please be aware that the icon for each folder is chosen automatically based on the first Stamp in the folder. The Stamps in a folder are organized alphabetically.

Folders

If no folder is open, newly created Stamps are added to the “New Stamps” folder. If such a folder doesn’t exist, it gets automatically created. You can rename the “New Stamps” folder at any.

You can add a new Stamp into an existing folder by opening said folder before creating a new Stamp.

What you can’t do in-game, however, is moving Stamps between folders.

Folder Management

To organize your Stamps you can also use your Windows file explorer.

You can create new folders, rename both the folders and Stamps and move Stamps between folders there. Just keep in mind that any changes are not applied to a running game. So, either restart the game after doing your edits or simply organize the Stamps while the game is not running.

Other Notes

Stamps are organized by region and scenario by default and can only be used in their respective environment. You can find all your Stamps here, in the order described above: \Documents\Anno 1800\stamps

It’s possible to share and use Stamps from other players. Just drop the file in the respective folder.

If a Stamp includes content that is either limited to the Creative Mode or part of a DLC you don’t own, you can still place it, but the unavailable objects are placed as blueprints and cannot be upgraded (or, in the case of DLC content: not until you own it).

The Creative Mode

This one goes out to all the beauty-builders out there. The Creative Mode is a brand-new and separate mode that allows you to focus on your city building creative skills without feeling the pressure of AI requests or the constant worry of running out of money. Yes, you heard that right! There are no restrictions when it comes to the Creative Mode: money is unlimited, you can forget about incidents, construction costs, input goods, workforce and road connections. Just unleash your creativity and share your masterpieces in beauty-building with us! We cannot wait to see you your awesome creations.

Keep in mind that this is not the intended way to play Anno 1800, since it does not simulate a regular game you would normally play in sandbox or campaign. Plus, keep in mind that it can only be played in single player.

Well, Annoholics – this is all for today’s blog. We hope you enjoy the new features and are satisfied with the quality-of-life-improvements and balancing changes added with the Annoversary Update. Share some screenshots of your Creative Mode builds with us and don’t forget you can share your Stamps with other players! We are looking forward to seeing your creations!

Looking into the future, we have a few more things planned to celebrate this quarter-century journey with you all. Speaking of, have you noticed our 25th Anniversary logo in today’s clip?

 

Stay tuned for more. 😉

Happy city-building!

Union Update: Tips for getting started in Anno

Hey Anno Community,

Hard to believe, but the Anno 1800 Console Edition is already one week old! And we were blown away by the reception – thank you very much for all the kind comments and the positive feedback you have written. We’re very happy that Anno 1800 is getting such a great reception on consoles, too!

You have also approached us with some issues you’ve encountered, from some graphical glitches to problems with the diplomacy menu. We’re currently taking a look at those and will keep you updated on any future patch plans for the Console Edition.

Getting Started in Anno

Starting off into a new game you haven’t played before is rarely easy, and we have seen an increasing number of questions of new players – on PC and console alike – with questions about maintaining a positive balance, upgrade strategies and general tips & tricks.

To help your onboarding in Anno 1800, we have listed several good resources and places to get answers to those questions below:

Tutorial Videos

You prefer advice in video form? No worries, we got you covered:

Check out the tutorial video with 7 Essential Tips we created in cooperation with our colleagues from Gameplan!

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Additionally, if you like your tips with a touch of entertainment, check out this guide in a proper Anno 1800 ambience: .

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Community Resources

Of course, with a fantastic community as we have the pleasure of working with on Anno, there are more channels for you to go to for advice, tips and generally ask any questions that pop up during your time with the game.

Firstly, in addition to the in-game “Annopedia” (accessible at any time when playing by opening the main menu) with information to almost all aspects of the game, there’s the awesome fan-created and maintained Wiki for Anno 1800! While its focus is the PC version of the game, you’ll still find plenty of useful information on mechanics, trade and the individual NPCs when playing on console.

For asking questions or discussing game elements, why not join the “Annoverse” Discord server and connect with the community there.

And lastly, there’s a dedicated subreddit for Anno 1800 as well as the (on average more active) general Anno subreddit – the latter also has a neat new thread with useful links.

We’ve seen that several of you have already found your way there, so, don’t hesitate to join our fantastic community and profit from their expertise to also lead your empire to glory and prosperity!

Spring Sale & Annoversary Update

Lastly, while the weather might not always give you Spring feelings quite yet, there is a Spring Sale for Anno on PC on both the Ubisoft Store and the Steam Store with discounts on the History Editions, Anno 2070 and 2205 as well as of course Anno 1800 and its DLC!

Plus, as we know that our community on PC is very much waiting for news on the Annoversary Update (releasing on April 4th!) after all the excitement about the Console Edition: We’ll have the full Release Notes for said update for you next week. So, stay tuned!

Union Update: Anno 1800 Console Edition launches today!

Hey Anno Community,

After our big reveal back in January, it finally happened: Anno 1800 is now available on PS5 and Xbox Series X|S!

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And if you haven’t ordered your copy yet, you can buy it for your preferred platform via this link: www.annogame.com/console. Plus, you have until April 16th to get the Early Adopter Offer – a bonus pack that includes the Imperial and Console Founder pack with additional skins, logos and ornaments, together with the digital artbook!

Learn how to play

Whether you’re new to Anno 1800, need a refresher, or would like to learn more about controls on console, this is the right place for you. We teamed up with Ubisoft Gameplan for this Essential Tips guide: from choosing the perfect game setting and difficulty level for you, to city planning, income growth and trading.

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Free Week – 16th-23rd March

If you are new to Anno 1800 and would like to try the game before purchasing it or want to introduce your friends to the Anno universe, we have got the perfect solution for you. Starting today (5:00 PM UTC) until March 23rd, you will be able to play Anno 1800 for free on PC, PS5 and Xbox Series X|S. Interested? Then follow this link!

Twitch Drops: Anno 1800 Console Edition

Just a reminder that together with the launch of Anno 1800 Console Edition, our dedicated Twitch Drops Event also starts today! We have quite a few drops for this event, and it last until March 23rd.

By watching any of our partner streamers, you can earn the “Anno Union Banner” for watching 1 hour and the “Celebratory Ship Skin” for the Ship of the Line for watching 2 hours.

In addition, there are 4 company logos, the “Anno Union Billboard” and the “Celebratory Ship Skin” for the Battlecruiser which you can earn from any Anno 1800 streamer.

For more information on the Twitch Drops event and the list of Partner Streamers, please check our our dedicated blog.

FAQs – What does the Anno 1800 Console Edition offer?

Not too long ago, we bundled up the most frequently asked questions about the Console Edition you asked us, and put them together in this Union Update.

Of course, if you still have some burning question related to the Console Edition feel free to leave a comment below or reach out to us on Twitter, Facebook or our official forums.

This is all for today’s blog. Thank you, Anno Community, for your continued support throughout the years. And if you are new and joined because of the Console Edition release, welcome! 🙂

Happy city-building, Annoholics!

Twitch Drops: Anno 1800 Console Edition

Hey Anno Community,

Over the last weeks we have talked a lot about Anno 1800 Console Edition, and now, the release is just a few days away!

As we have done in the past for all releases of the PC version, the release of Anno 1800 Console Edition will be accompanied by a Twitch Drops event where you can earn several ornaments, skins and company logos for the Console Edition.

Viewer: Earning Drops

The Twitch Drops event starts on March 16 – release day – and lasts till March 23.

Anyone watching any of the streamers who sign up for the Twitch Drops event for the mentioned periods will be able to unlock several items for Anno 1800 Console Edition:

By watching any of our partner streamers (see list at the end of this article), you can earn the “Anno Union Banner” for watching 1 hour and the “Celebratory Ship Skin” for the Ship of the Line for watching 2 hours.

In addition, there are 4 company logos, the “Anno Union Billboard” and the “Celebratory Ship Skin” for the Battlecruiser which you can earn from any Anno 1800 streamer. Each day of the Twitch Drops event, a new item can be earned in the order shown on the image below:

The only thing you need to do is to first link your Ubisoft account to your Twitch account and then watch the streamers during the event for the mentioned time to receive your loot for Console Edition.

After receiving a drop, you need to claim it via the Twitch inventory. You can find more information on Twitch Drops in general in this official FAQ.

 

*As PC player, you already own the mentioned logos/ornaments/skins.

Streamers: How to participate

Any streamer can participate by signing up for the event. Simply head to this page for your Twitch account, make sure to connect it with your Ubisoft account, and opt-in to the drops. You can find more info on Twitch Drops in this official FAQ from Twitch.

When you stream Anno 1800 Console Edition or Anno 1800 PC during the mentioned period, your viewers will be able to earn drops.

Partner Streamers

Below you can find a list of all partner streamers participating in the Twitch Drops event where you can earn the two items listed above for Anno 1800 Console Edition:

English

  • https://www.twitch.tv/tsm_theoddone
  • https://www.twitch.tv/Adam_Ayeee
  • https://www.twitch.tv/GalaxyAUS
  • https://www.twitch.tv/kratzy76au
  • https://www.twitch.tv/MissUltimateCanon
  • https://www.twitch.tv/StarMystique
  • https://www.twitch.tv/ThePowerOfGrint
  • https://www.twitch.tv/BenVoyonsDavid
  • https://www.twitch.tv/MadameZoum
  • https://www.twitch.tv/KiNGAlphaTv
  • https://www.twitch.tv/LycanMB
    https://www.twitch.tv/RhystleMania
  • https://www.twitch.tv/Spamfish
  • https://www.twitch.tv/WhatDarrenPlays
  • https://www.twitch.tv/GhostGamingGG
  • https://www.twitch.tv/bajheera
  • https://www.twitch.tv/bikeman
  • https://www.twitch.tv/burkeblack
  • https://www.twitch.tv/chocotaco
  • https://www.twitch.tv/cringer
  • https://www.twitch.tv/danotage
  • https://www.twitch.tv/delrith
  • https://www.twitch.tv/fextralife
  • https://www.twitch.tv/fizziberry
  • https://www.twitch.tv/gassymexican/
  • https://www.twitch.tv/lokenplays
  • https://www.twitch.tv/miktastic
  • https://www.twitch.tv/mukluk
  • https://www.twitch.tv/sayastatic
  • https://www.twitch.tv/simcopter1/
  • https://www.twitch.tv/tangerinechant
  • https://www.twitch.tv/thatsoalykat
  • https://www.twitch.tv/tigerwriter
  • https://www.twitch.tv/toastplaysthis
  • https://www.twitch.tv/tsm_theoddone/
  • https://www.twitch.tv/DonyellFreak
  • https://www.twitch.tv/Eldirtysquirrel
  • https://www.twitch.tv/GWKennie
  • https://www.twitch.tv/HomieDrew
  • https://www.twitch.tv/JordawnTheJew
  • https://www.twitch.tv/KaMiKaZeVonDooM
  • https://www.twitch.tv/KingGeorge
  • https://www.twitch.tv/outerspvced
  • https://www.twitch.tv/SassyGamerLady
  • https://www.twitch.tv/SerenSantiagoTV
  • https://www.twitch.tv/Swstrangla82210
  • https://www.twitch.tv/TrevDaDruben

French

  • https://www.twitch.tv/azriette
  • https://www.twitch.tv/m4fgaming
  • https://www.twitch.tv/pressea
  • https://www.twitch.tv/scoksc2
  • https://www.twitch.tv/sir_thomas_
  • https://www.twitch.tv/zerator
  • https://www.twitch.tv/Jordanisen
  • https://www.twitch.tv/MiiLo_tf
  • https://www.twitch.tv/Phebusa
  • https://www.twitch.tv/Yrohh

Portuguese

  • https://www.twitch.tv/marcelowiek
  • https://www.twitch.tv/silence/

Spanish

  • https://www.twitch.tv/PixelbitsMX

Dutch

  • https://www.twitch.tv/Cohony

Polish

  • https://www.twitch.tv/Yuuhi

German

  • https://www.twitch.tv/abraxsus1983
  • https://www.twitch.tv/annitheduck
  • https://www.twitch.tv/arathrak
  • https://www.twitch.tv/baso
  • https://www.twitch.tv/battlebrothersger
  • https://www.twitch.tv/c4mlann
  • https://www.twitch.tv/d1rtyd3vil
  • https://www.twitch.tv/desman2k6
  • https://www.twitch.tv/edopeh
  • https://www.twitch.tv/fetter_zocker
  • https://www.twitch.tv/gebruedergames
  • https://www.twitch.tv/graenz
  • https://www.twitch.tv/invertmaster
  • https://www.twitch.tv/jessirocks
  • https://www.twitch.tv/maty
  • https://www.twitch.tv/mauriceweber
  • https://www.twitch.tv/maxim
  • https://www.twitch.tv/monstersandexplosions
  • https://www.twitch.tv/nivariasgaming
  • https://www.twitch.tv/Paragleiber
  • https://www.twitch.tv/pietsmiet
  • https://www.twitch.tv/pirolino1966
  • https://www.twitch.tv/radlerauge
  • https://www.twitch.tv/samy
  • https://www.twitch.tv/shurjoka
  • https://www.twitch.tv/sille184
  • https://www.twitch.tv/sirberlinstyle
  • https://www.twitch.tv/tolfus
  • https://www.twitch.tv/underwaterfrank
  • https://www.twitch.tv/Writing_Bull
  • https://www.twitch.tv/zazunotv
  • https://www.twitch.tv/vallegaming

Development of Anno 1800 Console Edition is supported by the German Federal Ministry of Economic Affairs and Climate Action within the framework of computer games funding.

Union Update: Console DevDiary and Free Week

Hey Anno Community,

With the release of Anno 1800 Console Edition drawing ever closer, we wanted to talk a bit more about our work on the project, talk about the why and how and the experience of the team. Check out our DevDiary Trailer below, with Charles, Elisabetta, Jan-Philipp, Lisa and Nicolas giving you some insights into the development of the console version:

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PGlmcmFtZSBsb2FkaW5nPSJsYXp5IiB0aXRsZT0iWW91VHViZSB2aWRlbyBwbGF5ZXIiIHNyYz0iaHR0cHM6Ly93d3cueW91dHViZS5jb20vZW1iZWQvaGtSSTJrNDVpbTgiIHdpZHRoPSI4MDAiIGhlaWdodD0iNDUwIiBmcmFtZWJvcmRlcj0iMCIgYWxsb3dmdWxsc2NyZWVuPSJhbGxvd2Z1bGxzY3JlZW4iPjxzcGFuIGRhdGEtbWNlLXR5cGU9ImJvb2ttYXJrIiBzdHlsZT0iZGlzcGxheTogaW5saW5lLWJsb2NrOyB3aWR0aDogMHB4OyBvdmVyZmxvdzogaGlkZGVuOyBsaW5lLWhlaWdodDogMDsiIGNsYXNzPSJtY2VfU0VMUkVTX3N0YXJ0Ij7vu788L3NwYW4+PC9pZnJhbWU+

And as a little bonus, we have a small glimpse at the behind the scenes of the creation of the video:

Free Week – March 16-23

We’re also happy to announce a Free Week for Anno 1800, starting in two weeks’ time. Download and play the game on PlayStation 5, Xbox Series X|S, Epic and Ubisoft Connect from March 16 till March 23rd. Or convince a friend to give it a try and join them for some multiplayer fun!

The Free Week contains the full base game experience, and as with our last Free Weeks, if you purchase the game afterwards, you can simply continue where you left off.

Anno 1800 Postlaunch-Soundtrack

Also releasing at the end of March is the full Anno 1800 postlaunch soundtrack!

While the limited edition “The Four Seasons” Vinyl from Black Screen Records has almost sold out by now (in record time): Don’t worry – you can still preorder from one of these stores. We’re of course also releasing the remaining soundtrack digitally.

The digital version of the soundtrack will make its way to the usual places like Spotify, iTunes in late March. We’ll of course update you as soon as it’s available.

Development of Anno 1800 Console Edition is supported by the German Federal Ministry of Economic Affairs and Climate Action within the framework of computer games funding.

DevBlog: What’s in the Annoversary Update?

Hey Anno Community,

With the playtest for the “Annoversary Update” (previously: “Jubilee Patch”) having concluded – thank you to everyone who participated and wrote us their feedback! – let’s talk both about our learnings from the test as well as (of course) about the upcoming Game Update itself!

So, what is the “Annoversary Update”?

The “Annoversary Update” is the last big free Game Update that we’re planning for Anno 1800 on PC (the update will not release for the Console Edition). It includes two larger new features, several quality-of-life improvements and a laaaarge number of bug fixes.

As the name implies, it’s releasing just in time for the 25th Anniversary of the Anno series! That’s a quarter of a century full of Anno!

Specifically, the release is planned for April 4th, and in addition to what we mentioned above, you can also look forward to a few surprises for the Annoversary in particular. We keep those for later 😉

Instead, let’s take a look at the contents of the Update.

The Creative Mode

 

The Creative Mode is a completely separate game mode, an alternative to campaign or sandbox mode. Important to note here also is, that this is NOT the intended way to play Anno 1800 since it does not simulate a regular game. Instead, it’s a mode targeted towards our beauty building community, making it easier to build the city (or industrial district) of your dreams!

Accordingly, in Creative Mode, multiple core mechanics are disabled or changed, for example:

  • Money is unlimited
  • The influence system is deactivated
  • You won’t have to worry about incidents
  • Buildings don’t need a street connection, don’t have construction costs, and don’t require input goods or workforce to function

Basically, it allows you to build whatever you want and as much as you want and – it’s in the name – be creative!

To further help with that, there are more special rules and changes compared to the regular game, like:

  • Immediately place any type of residence building without needing to upgrade
  • Place unlimited numbers of decorative versions of all monuments
  • Place any of the Museum, Zoo or Botanical Garden exhibits freely without having to first acquire them

The Creative Mode is intended as a playground to play around with and specifically for the beauty builders among you to have a less restrictive sandbox to build and design as you please. If you own any DLC or Cosmetic DLC, they will of course also be available in this mode.

 

Even if you’re not so much into beauty building, the mode might still be interesting for you because of the second feature we’re adding. Introducing…

Yes, this certainly is something we have seen being requested a lot over the years: A way to save layouts and use them again later or even in a different savegame. And that’s exactly what the Stamp Feature does.

Like with the copy tool, you can select a number of buildings, streets, ornaments etc. that are then saved as a “stamp” in a separate menu. You can rename each stamp and select an icon (from any of the buildings included in the stamp) and there are folders you can sort your stamps into.

To make things much easier, you can organize and rename your folders and stamps also outside the game in the Windows File Explorer. Additionally, this allows you to share your stamps with other players, for example on Reddit or Discord. Be it a perfect production layout or a beautiful park for your city, we’re already looking forward to seeing your creations.

If a Stamp includes content that is either limited to the Creative Mode or part of a DLC you don’t own, you can still place it, but the unavailable objects are placed as blueprints and cannot be upgraded (or, in the case of DLC content: not until you own it).

More Quality-of-Life Improvements

In addition to these changes, there are also some smaller quality-of-life improvements in this update, a quick selection below:

  • Roads can now be upgraded/downgraded via the upgrade tool, like regular buildings
  • You’ll be able to enable fully colored minimap islands (an improvement we took from the Console Edition)
  • In Warehouses and the expedition preparation menu you can now search for specific goods
  • We’ve reworked the Happiness calculation for residences to better factor in Hotels/Tourists that previously had too little impact
  • Some smaller improvements for our modding community

Learnings from the Playtest

The recent playtest in particular helped us identify a few key areas where the two new features need some more context or explanations (esp. when it came to the Stamp Feature and the folders), and we’ll soon start working on those to have them ready upon the update’s release.

Additionally, our testers highlighted a few more bugs both with those new features, as well as in other areas, that they’d like us to tackle for the update, that we now have on our fix-list for the next weeks.

Once more, a big thank you to everyone who participated in the playtest and provided us with reports and feedback!

So… what’s left to say? The “Annoversary Update” will release on April 4th, and as usual we will have the full Release Notes ready for you closer to that date when we have finalized the version.

In the coming weeks we’re getting ready for the launch of the Anno 1800 Console Edition which we’re very excited about. And at the end of March you can then expect news on the “Annoversary Update”. Stay tuned!