• Anno 1800
  • Console Edition
  • Game Update

Anno 1800 (Console): Game Update 4

Release Date: November 14th, 2PM UTC

DLC-Support

  • Added support for the “Eldritch” Pack Cosmetic DLC.

New Content

  • Added a “3 million players” ornament for all players

Bug Fixes

General

  • Fixed an issue with Expeditions returning with less than 3 rewards after completing 2 or 3 skull Zoological Expeditions.
  • Fixed a wrongly displayed ship icon for Expedition events with ‘Navigation’ and ‘Naval Power’ choices despite the ship used not having said bonuses.

Multiplayer

  • Fixed a crash that happened after one player demolishes a building that is in the process of being moved with the multirelocate tool by the other player.
  • [PS5] Fixed the issue that new custom ship names are not being saved in multiplayer game modes.

Comments

 

 

14 Comments
  1. B BOSSN11_ April 9, 2024

    Guten tag meine frage ist hat sich was ergeben mit einem neuem update für die konsole? auch wenn es wenigstens die Arktis ist oder so das war toll. Weil wie ich schon oft erwähnt habe brauchen die Konsolen Spieler ein weiteren anreiz es weiter zu spielen, weil irgendwann ist schluss mit dem bauen. ( das geht relativ schnell ).Mfg

  2. M Mikestir2005 March 20, 2024

    Hello, I wanted to know is Creative mode going to be added to console? Because it gets tiring and boring playing through campaign and sandbox Which really does nothing. Though kinda fun….

    • M Mikestir2005 March 20, 2024

      Hell I’m desperate enough to buy creative mode for $30…

  3. g guest-Iah1gQHL March 18, 2024

    Wann kommt anno 1800 die passage raus warte schon 2 jahre darauf will endlich weiter bauen

    •   Ubi-Thorlof March 19, 2024

      Zwei Jahre? Dabei ist die Console Edition erst vor einem Jahr erschienen 😉

      Zur Frage: Wie auch schon letztes Jahr kommuniziert, planen wir nicht, Gameplay DLC (wie bspw. “Die Passage”, “Paläste der Macht” oder “Speicherstadt”) für die Konsolenversion zu releasen, tut mir leid.

  4. A AUST_M8120640 December 9, 2023

    Really enjoying this game. Glad its finally made it console. Be better if goes to nintendo switch. But one thing is the possible to add stamps or templates to console to help speed instead of selecting and coping

  5. T Tor_Bloodaxe November 27, 2023

    Hey.

    The Bakkeri takes grain not flour, so there are no point of grain to flour.

    •   Ubi-Thorlof November 27, 2023

      Hey Tor_Bloodaxe, you likely are using an item (the “Baker”) for your bakeries that changes the need for flour to grain.

      • M Mikestir2005 March 22, 2024

        Hello, I wanted to know is Creative mode going to be added to console? Because it gets tiring and boring playing through campaign and sandbox Which really does nothing.

        •   Ubi-Thorlof March 22, 2024

          Hey Mikestir2005!
          There are no plans for adding more modes or features to the Console Edition of Anno 1800, I’m afraid.

  6. M Mafia20025532 November 19, 2023

    Las las regiones del ártico y tierra de leones serán agredidas a la versión de consola o solo tendremos el juego base y los dlcs decorativos para siempre ?

    •   Ubi-Thorlof November 20, 2023

      Hello Mafia20025532, even if I have to disappoint: there are no plans to release any of the gameplay DLC (The Passage, Seats of Power, Land of Lions, New World Rising, etc.) for the Console Edition, that’s correct.

  7. v vango205 November 8, 2023

    Hello
    I have a question for you did you just use console to fund your other PC Adventures for no 1800. The reason I ask is because console doesn’t get very much attention there’s a lot of bugs that need to be fixed not sure why you won’t release more DLCs for console I’m hoping you pay console more attention than you do PC at some point. I look forward to your comments on why you aren’t paying console more attention

    •   Ubi-Thorlof November 14, 2023

      Hey vango205,
      Anno 1800 Console Edition was the first time we brought an Anno game to consoles, which, in essence was as experiment for us (a rather successful one, we can now say) and therefore limited in scope – e.g. in terms of the DLC topic you mentioned. Therefore we’re not going to do much more in terms of post-launch support for consoles, aside from critical bug fixes and the mentioned Cosmetic DLC.
      Another point (that also applies to the PC version) simply is that we have a new project in the works which the majority of the team is working on, and with both the PC and Console version finished and stable, that’s where our focus is on now.

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