Union Update: October and things to come
Before we dive into todays Union Update, here a chance to watch or rewatch the Anno 1701 Anniversary stream.
More time has passed, and the month of October is already ending. With 10 blogs in October alone and over 1000 comments in one month, we were almost as busy creating content as all of you in the Anno union were engaging. As this week will be somewhat short for us here at Ubisoft Blue Byte Mainz (we have two bank holidays coming up), we will today share a quick recap of previous content and a look at some of the things you can expect in November before we return to our regularly scheduled content next week.
Union Updates and Devblog
We started October with a small throwback to our announcement at gamescom and with the Concept Art DevBlog, kicking off a new series of blogs to give you more insights into the various disciplines here in the studio. You seemed to like it, so we definitely want to continue with these blogs. There was also some talk about a very important topic: fishing huts. With our “So where is the fish?” DevBlog, we wanted to show you how player feedback has already affected the game’s development and how varied feedback collection can be. Finally, we started our second vote, allowing Anno Union members to vote on the third exhibition event for our monument, based on community suggestions.
Livestreaming and Anniversary content
It was also the month of our first livestream, as the AnnoCast had its first test-run for our podcast format where we share insights about the current development of the game. And our second show aired just two weeks after, as part of our Anno 1701 anniversary week. During that week, we highlighted an old classic, sharing memories and giving insights into the development of an older Anno titles. The streaming room is still a work-in-progress, so expect the layout and decorations to change for some of the future shows. We are of course also planning to show you Anno 1800 live and in action, but cannot share an exact date for this yet.
What is coming in November?
As teased before, we want to talk about a topic that we know is very near and dear for many of you: the military aspect of the game. You can expect a meaty blog similar to the recent Multisession DevBlog where we will dive into this topic and our philosophy for it. We also saw that you enjoyed learning about concept art, so we will continue where that blog left off with a look at the work of our 3d artists. In addition, the Visionary has not been idling since winning our first community vote, so you can expect to hear more from him soon as well. There is also the upcoming Anniversary of Anno 2070, and we would like to hear from you what you would like to see in celebration of it.
We are still working on some updates to the website, so rest assured that this topic has not been forgotten. Finally, we are still panning to invite a few lucky Anno union members for a playtest before the end of the year, so definitely keep an eye out for that.
But what do you think?
We received great comments during the AnnoCast and the Anno 1701 Let’s Play and we are curious about further feedback regarding streams and anniversary content. Do you like the shows? Is there something you would like to see more of? And how do you feel in general about content highlighting some of our older titles?