- Anno 1800
- DevBlog
Interview with the illustrious Artur Gasparov
It was an exciting election, with the crème de la crème of Anno’s aspiring governors coming together to fight for your vote during the big Anno Union NPC election. Without a doubt, it was the visionary Artur Gasparov who took your collective hearts by storm, but not without some controversy. Several months have passed since then and we finally managed to get Mr. Gasparov agreeing to an exclusive Anno Union interview.
Before we have a chance to sit down and talk, Mr. Gasparov gets the obligatory tour of the studio. Disappointed by the lack of notable architectural features, he shows me his chin. As I pass Mr. Gasparov a mug of machine coffee in the hope it soothes him, I begin to get a sense of the person behind the opulent facade.
Basti: Mr. Gasparov, you’ve been elected by the Anno Union to join the ranks of AI characters. It was a tough competition, was it not?
Artur Gasparov: Not at all – I was streets ahead from the start. You would call it a landslide victory, but to me, it is altogether more dignified. To be honest, I am a little piqued not to have been among the original cast of characters – I am after all, the embodiment of originality. But…vox populi, and now I am their god elect!
BT: What should players expect from you?
AG: Demolition! Hoping to compete with the finest architect and city-planner in the entire Empire? They must be completely cuckoo! I will create the grandest, most sumptuous metropolis ever beheld by human eyes! My people will share my intense dedication to this vision, or else be made to! I will level any mountain that blocks my path! And if some interfering human player tries the same, rest assured, I shall make a great exhibition of them!
BT: Sounds like you have an aggressive, even militant outlook?
AG: No, no! I am a friend to all who treat me with due deference. Those who respect me, who fulfil my wishes, shall be rewarded appropriately! ‘Though of course, a chance to assist me is itself, the highest of rewards.
BT: Wow, that’s great. So do you know yet if there will be another member of the Jorgensen family in ANNO 1800?
AG: What?! I am here to talk about me – my divine draughtsmanship! What is this obsession with the numbskull Jorgensens? The Gasparov family tree goes back aeons – generation after generation of the Empire’s most enigmatic and impressive personages. Why does nobody inquire after my noble bloodline?
BT: Moving on swiftly-
AG: -do not sweep my heritage under your cheap rug!
BT: We don’t have rugs at Bluebyte.
AG: So I see, and no drapes, no plaster of Paris, no fluting, nor filigree.
BT: It’s great to meet someone who can open our eyes to art.
AG: Art cannot be seen, if it has not been lived! It is not enough to have a vision – one must be a vision!
BT: And what does this vision mean for the ordinary people?
AG: Ordinary people? Oh yes of course. The more ordinary the better! They will have an impossible amount of work to complete, in a ridiculously short amount of time, if we are to capture the spirit of the age.
BT: And what to you is the spirit of the age?
AG: Architectural Eclecticism.
BT: Care to elaborate?
AG: Always.
BT: Ok…that’s great. What about industrialization in the era, isn’t that a problem for an aesthete like you?
AG: A great problem! I need industry, furnaces to cast my elegy in fire. But such monstrous eyesores must be hidden in the hills! Why, oh why, must chimneys belch and fug my life?! Or warehouses weather me away like a church gargoyle? Why do mistuned orchestras of manufacture drown out their diva? This is the oily slick that smears my reflection in the pond, leaving my love for myself to go unrequited.
BT: Oh I think I hear the horse and carriage drawing up outside, how unfortunate. Thank you so much for your time Mr. Gasparov.
AG: Time is a precious commodity, even for the immortal.
We hoped you liked our interview- but entertainment was not our only intention! Anno is about more than just building cities; our goal is to immerse you in the industrial age with Interesting characters and a well-crafted narrative. Now, we want to hand the torch over to you in order light your creative minds in our first Anno Union story contest!
We want your take on the big Anno Union NPC vote, written in the role of the governor of your own island paradise. Whether it is a personal role-play style letter, your own newspaper article or even a whole story about how you perceived and react to the results of the election, we leave it to your imagination and creativity!
The contest begins today and will end January 15th. At the end of the vote, we will pick the best three entries by early February. The form, length and whether you want to support it with some visual assets is entirely up to you. You can create your story either in English or German.
You can enter your stories in our Writing Contest thread in the Ubisoft forum: https://forums.ubi.com/showthread.php/1801690
The best three stories win a spotlight on the Anno Union and one of the following prices:
Place One: Signed Collector’s Edition of a previous Anno game
Place Two: Anno Goodie Bag, including some signed swag
Place Three: Game signed by the development team
Comments
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Haha funny interview!
You guys have been doing great work, keep it up! 🙂
It was fun to read, I like his personality which you created here, that’s why he earned my vote!
I can’t wait to see his cities. It will be a shame though when he sees that my cities are even better than his, I wonder how he will react :3
Thank you for interesting interview!
Sorry, but now, I just want to destroy his cities 😀 Thanks for the contest, I’ll think about it 😉 (but my english is pretty bad :p )
Must admit this interview got a few smiles from me, can’t wait to see his Highness metropolis in game … and take it :D.
Happy to hear that it made you smile. 🙂
I like this style, completely new and interesting to read. Pls continue with the good work!
Will do, thank you!