Union Update – “Industrial Zone” Pack Release Day

Hello Annoholics,

Today is “Industrial Zone” Pack release day!

Bring the “dirty” parts of your cities to life with new ornaments revolving around construction and industry like scaffolding, a waterpipe network and a crane. Or add some spice to your industrial railroad with railway halls, railway signals and a coal tower.

For a first impression, check out DevBlog for the “Industrial Zone” Pack . You can buy the Cosmetic DLC here in the Ubisoft Store.

Also releasing today is Game Update 14.3, addressing amongst other things a memory leak issue for Steam players and adding two new company logos, unlocked by you by fulfilling the DLC 10 Community Challenge.

You can check out the full Release Notes here.

Community Spotlight

It has been a while since our last Community Spotlight, so we thought that this was the perfect occasion for us to share some of your amazing screenshots in preparation for today’s release. As usual, we are impressed by your creativity and dedication in building your Anno cities, and we cannot wait to see what you create with the “Industrial Zone” Pack Cosmetic DLC – so feel free to share your screenshots with us!

Disclaimer: some screenshots might contain mods.

Let’s get the ball rolling with our first pick of the day, a wonderful University Campus created by MoonFernTreasures. They designed the whole campus, dorms included, and each building represents a different college: from Law and Politics to Naval Academy and Botany. Go check the whole collection on Reddit, where you can also find the full list of buildings.

Another great collection of screenshots, this one shared by AnnoHolicKorean on Reddit. They tried to recreate early Boston in their Anno world, and this particular screenshot pictures the commercial area of the city, where everything started.

The next screenshot is a project by 9ersGaming and moldebort in co-op: a recreation of Berlin in 1963. 9ersGaming built the West part while moldebort built East Berlin. Once done with the building, they walked across the border together in first person mode.

We are in love with the quiet atmosphere of this screenshot by evergreen94 that captures the beauty and lushness of these farm fields. And the rain falling just adds the perfecting touch: we can almost smell the wet grass and crops after a summer storm.

Finally, we would like to end this Community Spotlight with a video that left us speechless for the whole 5 minutes and 11 seconds. Breadom created and dedicated this video to Anno 1800’s Season 3 and it is based on the content of three DLCs: Tourist Season, Docklands and The High Life. The whole video is such an amazing journey!

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This is all for today’s Union Update, we hope you enjoy the new Cosmetic DLC. Whether you decide to expand your industrial district or build construction sites around your cities, we would love to see what you create – so share with us your screenshots on Twitter!

Happy city-building!

Union Update: “Industrial Zone” Pack CDLC teaser and more

Hey Anno community,

Now that we reached early June, we think it’s a good opportunity to update you on a few things Anno: The two remaining Cosmetic and DLC 11.

Cosmetic DLC 8

As revealed in May, Cosmetic DLC 8 is called the “Industrial Zone Pack” and will release at the end of this month – more precisely: June 28th!

True to its name, you can expect ornaments focusing on construction and industry, the dirtier but nevertheless necessary parts of a city. The CDLC is split into two themes, the first is construction and adding things like scaffolding ornaments.

The second is focusing on your railroad system, one of the lifelines for any advanced city in Anno 1800. Fans of miniature railroads will certainly enjoy beautifying their islands with ornaments like a railway guard hut with its own little platform.

 

As usual, you can expect more details and a DevBlog with further insights and the full list of all ornaments in the coming weeks.

Cosmetic DLC 9

About a month ago, the community vote for this year’s third Cosmetic DLC was in full swing and in the end, it was the “Old Town Pack” that won the race. Going by the comments (and you left a lot of them), there’s also quite a bit of nostalgia connected to the theme of the CDLC.

After the end of the vote, our Art team started exploring the topic, incorporating both their own ideas as well as the feedback we received from our community. It is still a bit too early to talk about details, but we should have a first glimpse for you in July regarding what you can expect for this Cosmetic DLC.

DLC: Empire of the Skies

Lastly, there’s of course DLC 11 – Empire of the Skies.

The release of the second DLC of Season 4 is still further in the future (late summer) and will then allow you not only to expand your trading and war fleet with new airship variants but also profit from the advantages of the new mail system as well as other features to make your New World as well as your empire overall grow closer together.

Right now, we’re still in the production phase of the DLC, meaning assets are still being worked on, features (like the behaviour of the new airships) are finalized, and UI elements created. Soon, we will enter the polishing and fixing phase during which we can show you some first teasers of the new content – so keep an eye on our social channels!

Goodbye, Marcel

So much for the news on the upcoming content, however, there’s also a change in the team we want to inform you about:

At the end of June, we’re saying “goodbye for now” to one of our Anno veterans, our dear Senior International Brand Manager Marcel Hatam – also known as Com_Raven. Having joined in 2017 during the early production of Anno 1800, he has since steered the Anno ship on the Brand side successfully through the game’s release and till now 4 years of post-launch content.

You could also see him in many of our live streams and trailers – most famously playing the role of the architect in the “The High Life” trailer (however, we can confirm he’s not starting an acting career).

“One last time: Hey Anno Community! When I bought 1602 24 years ago, I would not have dared dream that I could one day help to develop a new Anno game myself. I am eternally grateful for the past 5 years, and proud how all of us together – you in the community and us on the Anno-Team – made 1800 not only the most successful, but also the best Anno ever. I know this incredibly talented team has a very bright future ahead, and I cannot wait to cheer them on as a fan myself.”

– Marcel

And while Marcel is sailing towards new adventures, his brand-sceptre has been handed to Lisa, our Junior International Product Manager, who you surely already know from previous live streams. 

Please give him a round of applause for his role in making Anno 1800 the success it is! We wish him all the best for his surely magical new adventures. 

Union Update: CDLC Vote Winner, Game Update 14.2 and Community Spotlight

Hello Anno Community,

The voting has just ended, and it is time for us to reveal the winner of the Cosmetic DLC Community Vote! Furthermore, we will take this opportunity to speak about Game Update 14.2 and share our favourite screenshots in the Community Spotlight.

Cosmetic DLC Community Vote: The winner!

And the winner is…

[drumroll]

The Old Town Pack!

It became quite obvious since day one of the vote that this was going to be the Community’s choice for the third Cosmetic DLC of 2022. A great choice, Anno Community! The Old Town Pack will be released in autumn of this year, as the third and last CDLC of 2022. Just like other CDLC, it will be a standalone purchase for the price of 4,99€ and is not be part of the Season 4 Pass.

Many of you have also voiced what kind of content you would like to see for this theme, and we’re planning to give you a status update on our rough plans in summer.

Game Update 14.2

Today we released Game Update 14.2. This patch retroactively fixes the problem with all achievements being unlocked after GU14 and the missing Clay Pits in the “Seasons of Silver” scenario. You can find the Release Notes here.

Community Spotlight

For today’s Community Spotlight, we decided to go with a collection of screenshots that perfectly capture the beauty of the warm and soft tones of the New World. Here are our picks, enjoy!

Mydriase shared this amazing collection of screenshots, with the first one capturing a snapshot of their New World city. We love the contrast between the orange tones of the building and the fresh and lush green trees all around the city!

Aestris seems to have also spent a significant amount of time on beautifying his New World island using DLC 10. The Hacienda, its farms and residence areas are all surrounded by the new ornament wall, hopefully keeping some of the noise and smoke of the railway.

While modded, we love Ionovia’s layout – and the tilt shift effect really creates a miniature world atmosphere. Very cool screenshots.

Meanwhile, Carpo_VP has greatly enjoyed the “Seasons of Silver” scenario and shared some of their impressions on Twitter.

You might have already noticed, but we’re entering a slower period right now when it comes to news while the team is busy working on DLC 11 – Empire of the Skies – right now. You can expect more news in the second half of June when we start talking about the “Industrial Zone Pack” Cosmetic DLC.

Union Update: Community Challenge results + upcoming Community Vote

Community Challenge

The first Community Challenge for this year has ended, and you crushed the target: We asked you to build at least 60,000 Fertiliser Modules in the two weeks after the release of DLC 10 – and you built a whopping 145,166!

Clearly, we underestimated your fascination for fertiliser (even with the currently still long production timer) – we will keep that in mind for the challenge for DLC 11.

As announced, for reaching the target we will add two new company logos for all players to the game. This will happen with a future update (not next week’s Game Update 14.1) but you can already take a look at them below:

 

We also received some feedback on expanding the idea of the Community Challenges to non-DLC-owners. That’s something we will keep in mind for next time.

Cosmetic DLC Vote

As announced in February, we are once again planning a community vote for the theme of the third of this year’s Cosmetic DLC!

This vote will start on Tuesday next week with three topics to choose from. After two weeks we will start development on the winning topic, the release is planned for autumn.

More details on this next week – we’re excited to see the outcome.

Video Game Music concert

We mentioned it a few weeks ago, and here’s your reminder:

This Saturday, April 30th, at 8 PM CEST you can listen to “Game Music in Concert”, a Twitch live stream by the Augsburger Philharmoniker orchestra, directed by Domonkos Héjas. The orchestra will play the soundtracks of various video games from classics like Tetris over Assassin’s Creed and Anno to Stellaris and Civilization.

Have a listen on Saturday over on Twitch.

Union Update: It’s “Seeds of Change” Release Day

Hello Annoholics!

The long wait is over: It’s release day! Today we are releasing DLC 10 “Seeds of Change” as well as the *shiny* new scenario “Seasons of Silver”.

With the new DLC you will be able to revolutionize your agricultural sector in the New World using the new Hacienda. And if you’re looking for a challenge: Join Vasco Oliveira on his search for silver!

Want to know more? We got you covered! You can read all about DLC 10 in our dedicated DevBlog right here. To find out more about the brand new scenario go check out our latest DevBlog.

 

To help you get into the right mood, definitely check out our dedicated DLC 10 trailer below!

From today on, DLC 10 “Seeds of Change” including the scenario is also available to buy separately from the Season 4 Pass! Head over to our store to find out more.

In addition to the new DLC we are also releasing GU 14, you can find the full Release Notes here.

Twitch Drops

As always, the release will be accompanied by a Twitch Drop event. Don’t forget to tune into your favourite streamers on Twitch till April 20th to receive two new ornaments! For more information about the Twitch Drops event check out our dedicated Union Update from last week.

Community Challenge

To kick off the new season we have prepared a community challenge for you! Planting the “Seeds of Change” takes a lot of work and a lot of fertiliser. So, the residents of the New World have asked for your help: The community must come together and reach a global target of 60.000 fertiliser modules built! As a reward, two new company logos will be unlocked for everyone. So, what are you waiting for? Get fertilising!

The community challenge will run for a period of 2 weeks and we will keep you updated on your progress throughout.

And, if you like challenges like this you’ll be excited to know that this is just the first of several. We have planned more challenges for DLC 11 and 12 so keep an eye out for those!

Free Week & Friend Referral

Do you love Anno 1800? Then why not share the love with your non-Annoholic friends: Anno 1800 will be free-to-play from April 12th till 20th! The free week includes the full base game without the DLC and will be savegame and multiplayer compatible.

 

And you know the most exciting part? Like announced earlier this, if you get your friends to play the game, both of you will get the latest Cosmetic DLC , the “Seasonal Decorations” Pack, for free if your friends purchase the game.

Just head to this website and invite one of your friends who doesn’t own Anno 1800 yet!

And that is it for this week’s Union Update! We hope that you will enjoy the new DLC and scenario and cannot wait to see how your New World changes. What are your thoughts on the new content? Let us know in the comments below! And, as always, if you have any other questions or thoughts feel free to share them with us below.

Development of Anno 1800 – Season 4 is supported by the German Federal Ministry of Economic Affairs and Climate Action within the framework of computer games funding.

Union Update – Annoverse roundtable and orchestral delights

Amongst all the Season 4 news and new details on “Seeds of Change”, there are some smaller news we also want to make you aware of.

Annoverse roundtable recordings

Let’s start with the “Roundtable”, the Q&A session that happened on Friday last week on the Annoverse Discord server.

Thank you to everyone who used the opportunity to ask us questions the game and our work – and also a big thank you to the Annoverse team who organised and moderated the event!

If you missed it, you can download a recording of the German and the English sessions of the Roundtable to catch up.

Until next time!

Anno soundtrack composer releasing first symphony

Secondly, for all lovers of the Anno 1800 soundtrack, we might have something that interests you:

Tillman Sillescu, founder of “Dynamedion” – the company that is composing fantastic Anno soundtracks for us since Anno 1404 – has composed his first symphony “Nachtlichter”.

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The symphony was recorded by the Staatskapelle Weimar (symphony orchestra of Weimar), directed by Christian K. Frank. If that got you interested, you can also check out the whole symphony over on Spotify.

Video game soundtracks in concert

Up for more orchestral music? Perfect, cause fans of classical music and video game soundtracks should mark April 30th in their calendars:

The Augsburger Philharmoniker (orchestra of Augsburg) is playing parts of the soundtrack of several video games including Anno, Assassin’s Creed and Civilizations and will be live streaming the concert on Twitch.

And no worries, we’ll remind you in time so you won’t miss it 😉

Scenario DevBlog and Release Notes

Tomorrow we’ll be continuing with our DevBlog for the “Seasons of Silver” scenario and on Friday we will have the full Release Notes for Game Update 14 for you. Stay tuned!

Union Update: Annoverse Roundtable, Community Challenges and more

Hello Anno Community,  

Two days ago, we revealed our plans for Anno 1800’s Season 4. We hope you enjoyed the surprises and are excited to explore the new content throughout 2022! We are less than two weeks away from the first DLC “Seeds of Change”, a good time for a quick recap of our latest news and of our upcoming events. 

Season 4 Unveiled 

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Season 4 consists of three DLCs that will be released throughout 2022. At the center of Season 4 is the New World, and each DLC will focus on different themes. “Seeds of Change” (April 12th) focuses on agriculture and ways to improve and revolutionise this sector. “Empire of the Skies” (planned for Summer 2022), as the title suggests, will focus on the Age of Airships. Finally, “New World Rising” (planned for late 2022), will revolve around the industrial and economic boom of the New World. And did you know that each DLC will come with a new scenario?  

If you would like to know more about Season 4, we have a detailed overview here on the Anno Union. Oh, and of course, next week we will publish two DevBlogs with everything you need to know about “Seeds of Change” and the “Seasons of Silver” scenario. 

FAQ 

During yesterday’s stream we received a lot of questions related to our upcoming content. Here are the answers to the most common ones we have seen popping up: 

 

Q: When will I receive the Bonus Ornaments that come with purchasing the Season 4 Pass?

A: If you purchase the Season 4 Pass, you will receive the three Bonus Ornaments upon the release of DLC 10, “Seeds of Change” – that is April 12th at 6pm CEST / 9am PT. 

 

Q: Will the world expansion in DLC 12 be compatible with my old savegames? 

A: Yes! The world expansion will be compatible with your savegames. We will expand the current region and add new islands.

 

Q: How many Haciendas can be built per island? 

A: One Hacienda per island. More info coming next week! 

 

Q: Are all the airships shown in the trailer going to be released with DLC 12?! 

A: The airships you see in the image in the Season 4 trailer are just scribbles. They are not final concepts but just for us to get a feel for what can work. 

 

If you have got more questions related to Season 4 – ask away! However, keep in mind that answers to questions related to DLC 11 and DLC 12 will generally come later this year, when we get closer to each release. 

Community challenges 

We know that the Anno Community loves challenges – so we decided to spice things up for Season 4! Throughout 2022 there will be three Community Challenges in total, one for each DLC. They will focus on each DLC’s content and once completed, the whole Anno Community will be rewarded for the amazing work! 

Would you like some spoilers about the first Community Challenge of the Season? Alright, alright… Well, of course it will involve fertiliser and maximising its (excessive?) usage. More details in our “Seeds of Change” release day blog, so stay tuned for that! 

Free week 

What better way to lure your non-Annoholic friends into the Anno universe? From April 12th to April 20th, Anno 1800 will be playable for free! The Free Week will include the full base game without the DLC and will be savegame and multiplayer compatible. 

And did we mention our Friend Referral program? By getting your friends to play Anno 1800 you will both receive the “Seasonal Decorations” Pack CDLC for free, if your friends purchase the game! 

Twitch Drops 

The DLC 10 release will be accompanied by a Twitch Drops event, that will last from April 8th to April 20th – more details coming next week! Just one little spoiler from us: this time, our Twitch Drops event will be open for all streamers! 

Anno 1602 Annoversary 

In the past few days, we have been talking a lot about the future and our upcoming content for Anno 1800. However, we cannot forget an important milestone: Today, Anno 1602 turns 24! Happy Birthday to the game that started it all!

Annoverse Q&A session 

Last but not least, a couple of weeks ago we announced our Roundtable on the Annoverse Discord that will take place tomorrow, April 1st. During this Q&A you will have the chance to ask all your questions about Anno in the text chat, that will be then answered by the Anno Team in the voice channel. The session will be split into two parts, German and English.  

German session: 7pm– 8pm CEST/UTC+2

English session: 8:30pm – 9:30pm CEST/UTC+2

You can join the Annoverse Discord server via this link – there you will find a channel dedicated to the Roundtable (Annoverse Stage) and later on also a dedicated channel to post your questions. Again, a huge thank you to the Annoverse team for organising this event. We hope to see you all there! 

This is all for today’s Union Update. Quite a lot to unfold, right? As usual, if you got any question do not hesitate to comment down below or reach out to us on Twitter, Facebook, or our official Forums. 

Happy city-building! 

Union Update – Launch of the new Known Issues List

Hey Anno Community,

 

Today we’re re-launching our public known issues list for Anno 1800 to provide you with better visibility on reported issues and their current status.

You might remember the previous list on the old forums which ended up being a bit hard to read for you and inconvenient to maintain for us. So, for the new list we decided to go for a different solution:

You can now find the new known issues list by following this link.

As you can see, the Trello board is split into different categories – the top cards give you a few more details on each of them if you’re unsure what the categories mean. Please also check our DevBlog about the Game Update Process for further details on which phases a bug report passes through.

If you click on one of the cards, you will get more info like a more detailed description, a workaround (if available), and a comment from the team if needed. If we need more information from you about a reported issue, the card is marked with a “Need Community Help” label.

Our goal with this board is, to provide you with visibility and additional information on some of the issues that are most important to our community. For this, we take both the severity into consideration as well as how important an issue seems to be for our players based on the number of reports and discussions (e.g. even a smaller issue can appear here when we see many of you talk about it).

Please also note that this overview does NOT cover all the things we’re investigating and will not include every single bug you discover.

Below you can find some answers to potential questions about the Known Issues list.

If you have any further questions, let us know in the comments. If you have any feedback or suggestions on how to improve the board, feel free to also share those with us – we’re happy to further changes to the board to make it as useful as possible for you.

 

How do I report an issue I encountered?

There are multiple ways, be it via the official Anno forums or via the Ubisoft support. Find below links to all these channels.

Create a ticket or start a live chat:

Contact Ubisoft Support on Twitter or Facebook

Report the bug on the official Ubisoft Player Support forums.

 

Why don’t you give an exact date for a fix?

The fixing of some issues can take significantly longer than originally thought, while tests later may reveal additional issues or edge cases not previously considered.

If a specific issue is confirmed for the next Game Update, it will be marked accordingly, and you will be able to find the announcement of any upcoming Game Update as well as the respective patch notes here on the Anno Union closer to its release.

 

How often are you updating this board?

We aim to update this board on a weekly basis.

 

What happens to cards in the “Fixed” category?

We will regularly archive cards from the “Fixed” category after each major update. However, you can still find the full list of all previous bug fixes in the Release Notes section here on the Anno Union.

Union Update: Annoverse Roundtable and a special Community Spotlight

Hello Annoholics!

We are back with another Union Update, and it is getting busy! Let’s have a quick look at our upcoming events and our very special community spotlight.

Annoverse Roundtable – Ask the team!

We are very excited to announce that we will be doing a community roundtable on the Annoverse Discord on April 1 (No, this is not a joke!). During this Q&A, you’ll be able to ask all your burning questions about Anno and our work as the Anno team in the text chat. The Anno team will then go through your questions and answer them in the voice channel. The session will be split into two parts with an English and a German one on the same evening – we’ll have the precise times for you closer to the event.

You can join the server via this link and then hop in the dedicated roundtable channel.

A big thank you to the Annoverse team for organizing this event and we cannot wait to see you guys there!

And since we’re already talking about the Annoverse: They just started a new community challenge themed around International Women’s Day, requiring you to ally with your female competitors while creating a beautiful settlement.

Check the #challenge-board channel on their server for details and how to participate.

Plant a Tree DLC Reminder

A small reminder that our “Plant a Tree” initiative is still ongoing! The DLC will be available until 31 March 2022 after which it will be removed from our stores for new buyers. The DLC will be added to the game for free at the end of the year. From each purchase, all net proceeds (that means after any fees or taxes are deducted) are going to Ecologi – and in return you get a lovely Ceiba tree ornament for your city.

For this DLC we partnered with Ecologi, a social enterprise that funds reforestation and other carbon reduction projects. You can find out more about Ecologi here.

So, if you haven’t already: Go check our “Plant a Tree” DLC and help protect our beautiful planet!

Season 4 News – when?

We have seen the question appear across several of our channels recently – and share your excitement! You won’t have to wait much longer for news about Season 4.

As previously communicated, we’ll have a lot to share at the end of the month! (and maybe some teasers before that on our social channels, so make sure to follow our Twitter-Channel)

Community Spotlight

In this week’s special edition community spotlight, we wanted to take the time to appreciate and highlight the many amazing mods created for the community, by the community. As always, we are in absolute awe of all the hard work and passion put into our game by our community, so let’s take a look!

Disclaimer: Before we dive into your creations, we want to clarify that, while we love seeing such an active modding scene, we do not officially support mods for Anno 1800.
That means that using/installing any of the mods listed below happens at your own risk. If you encounter bugs or other technical issues while using mods, we will not be able to offer official technical support for these modded savegames.

Anno 1800 Mod Manager

If you are looking to use any of the mods below, don’t forget to check out the Anno 1800 Mod Manager – a mod manager, game launcher, and news hub for Anno 1800 created by LemonDrop1228. You can find all the information about the Anno mod manager here so be sure to check it out! And thank you LemonDrop1228 for creating this tool!

“Spice it Up” Mod Package

Our first pick of the day is the “Spice It Up” mod package by DaLexy and several other modders. With its various add-ons (including a sandbox mode and AI shipyard!), Quality of Life adjustments, ornamental mods, and more this mod package is sure to ‘spice up’ your gameplay. Just look at these beautiful ornaments! And are those new streetlights? You can find out more about the “Spice It Up” mod package as well as all contributing modders here. Thank you so much DaLexy and the others for this amazing creation!

The Colour Collection

If you are looking to add a splash of colour to your cities, why not try the colour collection mod by Lethani? The mod adds a large range of new rooftop colour options for your Old World buildings so you can let your artistic imagination run wild! For more information about this mod click here. And of course, thank you Lethani for this colourful creation!

Diagonal Road and Paving Edges

Next up we have the “Diagonal Road and Paving Edges” mod by jje1000 which allows you to cut through your city grids and create beautiful diagonal roads. Or to put it in jje1000’s own words: “Liberate your cities with these 45 degree tile edges for roads and plazas!”. Find out more about this mod right here – and thanks so much jje1000!

Jakob’s Collection

And of course, no diagonal road would be complete without diagonal buildings! Luckily Jakob has got you covered with his diagonal residences mod. And if that wasn’t enough, his mod “Jakob’s Collection” also includes upgradable workers residences and more. You can check it out here. Thank you, Jakob, for sharing this awesome mod!

All above mods and more are available on Nexus Mods. Go check them out to discover many more mods, from balancing, to gameplay, to ornamental. Again, a big thank you to all the creators of and contributors to these mods!

 

And that brings us to the end of this week’s Union Update! Don’t forget to share your favourite mods in the comments below! And, as always, feel free to share them below or contact us on Twitter, Facebook or our official forums.

Union Update: Release of the “Seasonal Decorations” Pack and GU 13.2

Hello Annoholics!

After much teasing the day has finally arrived: It’s release day! Our newest Cosmetic DLC “Seasonal Decorations” Pack and Game Update 13.2 are now live. Let’s have a quick look at both.

“Seasonal Decorations” Pack

Today we released the first Cosmetic DLC of 2022 and if that doesn’t give you enough cause for celebration, the content of the “Seasonal Decorations” Pack sure will!

With the newest Cosmetic DLC, your citizens’ celebrations can now extend throughout the year! Colorful flower decorations in Spring, sunny wine bars in Summer, cozy bonfire nights in Autumn, and magical Winter wonderlands – the “Seasonal Decorations” Pack has it all!

Excited? Then don’t forget to check out our latest DevBlog for a detailed overview of all the new ornaments as well as a short Q&A with Raphael, the Lead Artist of Anno 1800.

The Cosmetic DLC is now available in the Ubisoft Store for 4,99€ (or your regional equivalent).

You’ll have a chance to earn it for free through our upcoming Refer-a-Friend program – more details on this and our Season 4 plans will be shared soon!

We can’t wait to see how your cities change with the seasons!

Game Update 13.2

Alongside the Cosmetic DLC we are also releasing Game Update 13.2 today which will, amongst other things, fix the missing consumption statistics for several goods and activate the fisherman’s quest in the Eden Burning scenario. You can find the full Release Notes here.

Stream Announcement

Before diving into this week’s community spotlight we have one final announcement to make: We will be doing another Anno Afternoon live stream on Friday, February 18, at 5PM CET. Join Celeste and Oliver as they continue on their co-op save and challenge their inner beauty-builders with the new “Seasonal Decorations” Pack.

We can’t wait to hang out with you guys again so we hope to see you then!

Community Spotlight

We wanted to finish off this week’s Union Update with another form of celebration: A celebration of you! As always, we were blown away by the amazing creations that you have shared with us and the community and we wanted to take the time to highlight a few.

First up we have this stunning creation by Spacer176 on r/anno. Using Engineer and Investor houses to enclose historic Artisan quarters is a great way of adding more discoverability to your cities. Thank you Spacer176 for this awesome beauty-build tip!

Next, we have this wonderful side-by-side of JackedKermit’s city on Reddit. Despite its small beginnings, the city is now booming with life! What a transformation!

Although we love a big city, there’s something special about small village life. AlexButterworth’s creation on Reddit made us feel right at home with its dense green forests and adorable little town centre. We know where we will go next time we need a break from the hustle and bustle of the city!

Feeling inspired after seeing all these amazing screenshots? Well, why not take part in the ongoing community challenge on the Annoverse Discord? In this latest challenge, you will take on the role of railroad baron on your mission to create your beautiful railway empire. Submissions close on the 28th of February so head over to the Annoverse Discord now to share your creations!

To finish off this week’s community spotlight we have another great creation by the one and only Dulcamarra! We have to admit that it made us giggle quite a bit (sorry Willie!). Great work as always and if you haven’t already, go check more of her art on her Deviantart page!

Those are all our community spotlights for today! We just love seeing all the amazing creations you guys come up with and cannot wait to see what you will do with our newest Cosmetic DLC. Make sure to share some screenshots with us!

And that’s it for today’s Union Update! As always, if you have any questions or comments feel free to share them below or contact us on Twitter, Facebook or our official forums.