Today, we’re very happy to reveal the Anno 1800 Console Edition!
For the first time in Anno’s 25-year history, a core Anno game is launching on consoles, marking this not only an exciting step for us as a team, but for the Anno brand as a whole!
Anno 1800 Console Edition includes the full Anno 1800 base game experience with all major Free Game Updates released so far, with multiple improvements to make the game just as enjoyable on consoles as it is on PC. We will go into more detail on that in the next paragraph and future articles in the week until release.
Talking about the release: Anno 1800 Console Edition will launch on PlayStation 5 and Xbox Series X|S on March 16th this year!
Bringing Anno 1800 to consoles
For us as a team, this project was an exciting challenge, after years of PC-focused development for Anno. From the obvious use of a gamepad instead of mouse and keyboard to the larger distance between you as a player and your screen: many things had to be considered and redesigned.
At the same time, we were very excited to not only gather new experiences, professionally, but to also be able to bring our “baby” to new platforms and therefore a new audience.
You probably already noticed in the trailer above that we redesigned the full UI: The construction menu is now a radial menu – much easier to navigate with a gamepad – while other elements have moved to other parts of the screen. There are multiple further changes, like an enlarged region map to quickly jump between islands, the option to automatically build roads around building blocks and the Annopedia with lots of useful information on game mechanics and features, just to name a few.
Of course, you will also profit from various features that we developed for the PC version over the last years like the statistics screen to keep an overview of your production, population and finances, a day-and-night cycle to see your cities in a completely different light and co-op mode to tackle the challenges of the 19th century with friends and family. Like on PC, up to 16 players can join up for some fun multiplayer time.
If you’re curious how the Console Edition looks like in action: Please head on over to twitch.tv/ubisoft and check out the VOD of our reveal live stream!
Editions and Early Adopter Offer
Starting today, Anno 1800 Console Edition is available for pre-order in two versions:
The Standard Edition includes the base game and is priced at 40€.
The Deluxe Edition includes the base game as well as three Cosmetic DLC: The “Amusements” Pack, the “Pedestrian Zone” Pack and the “Vibrant Cities” Pack with more ornaments and building skins for your cities. It is priced at 50€.
The three Cosmetic DLC included in the Deluxe Edition, as well as all other Cosmetic DLC that have been released for the PC version so far, will also be available for individual purchase for the console version after release. The “Dragon Garden” Pack releasing in January on PC will also become available on consoles later this year.
Additionally, there’s a limited Early Adopter Offer if you pre-order the Console Edition or purchase it within the first 30 days after release (until April 16th). This bonus pack includes the Imperial and Console Founder pack with several additional skins, logos and ornaments as well as the digital artbook. And, in the meantime, if you cannot wait to listen again to the superb soundtrack of the game, it’s as always available on all main streaming platforms here!
Anno 1800 Console Edition will release on Xbox Series X|S and PlayStation 5 on Thursday, March 16th. Until then, you can expect more news from us with a dedicated DevBlog on our work on the console version, as well as a trailer giving insights into the development process. We’ll also have several videos to help you get started in the world of Anno 1800. So: Stay tuned for the coming weeks, we’re excited to share more!
You can pre–order Anno 1800 Console Edition right now for the platform of your choice by following this link: www.annogame.com/console
Development of Anno 1800 Console Edition is supported by the German Federal Ministry of Economic Affairs and Climate Action within the framework of computer games funding.